Pull-Rate Simulator
Simulate thousands of openings using real market prices for every card. Pull rates are pre-filled only where a public source has published them. Everything else is your own assumption, clearly labeled.
ⓘ Information only, not financial or investment advice. Prices may be inaccurate or out of date. By using this tool you agree to our Terms.
Pull rates per pack
Pack structure
The pack-structure numbers above are editable assumptions. TCGplayer describes modern packs as having three foil cards: a rare plus reverse-holo slots. Check the wrapper of the product you're opening.
How it works
For each simulated pack, we draw one card for the rare slot using the hit rates shown, such as Double Rare, Ultra Rare or Hyper Rare. If no hit comes up, the slot gets a regular Rare. A second slot can upgrade one reverse holo to an Illustration-type hit, and commons, uncommons and reverse holos fill the rest. Every card within a rarity is equally likely. Each card is valued at its TCGplayer market price, and reverse holos use their reverse-holo price. We repeat this thousands of times and chart the results. The most valuable pulls show their rarity tier and demand meter.
Rates are pre-filled only from published, cited sources. Right now that means TCGplayer's measured rates for Scarlet & Violet and 151. For every other set, the rates start blank and you supply them. Learn more about pull rates and expected value.
FAQ
Are these official pull rates?
No. Official odds aren't published. Pre-filled rates come from TCGplayer's published opening samples where they exist, and everything else is your own assumption.
Why is the median lower than the average?
A few very valuable cards pull the average up, so most simulated boxes open below the average.